From Space Invaders to Super Mario Odyssey, let’s take a look at video games across history that feature soundtracks shaped by adaptive music techniques.
Let’s explore the steps, techniques, and considerations that go into designing a high-quality weapon sound for video games.
Learn about how Yoko Shimomura went from tackling her first projects to crafting the timeless soundtracks of the Kingdom Hearts series.
We examine a few popular video games that make use of procedural audio, and discuss the benefits and tradeoffs involved with each use case.
Let’s discuss all of the different elements that constitute the audio design of Mario Kart 8, and what makes each one so effective.
Award-winning composer Konrad OldMoney (EA Sports, Skrillex) shares his perspective on breaking into the world of video game music, building a network of clients, and more.
Hear firsthand stories about how five composers got their first gigs, what lessons they’ve learned along their journeys, and how they find balance with their work.
Learn about the various techniques game audio designers use to create dynamic, cohesive, and immersive sonic experiences.
In this in-depth guide, we walk through how to create a dynamic audio soundscape for video games by exploring the various sound design considerations for an in-game rainforest.
Sarah Schachner tells us about her approach to scoring Assassin’s Creed Valhalla, collaborating with Mike Dean, and more.
We depart our current universe and dive into the world of Cyberpunk 2077, constructing a track from scratch in the style of the highly-anticipated game’s soundtrack.
From game engines to audio middleware, learn about all of the different tools and considerations that go into the expansive world of video game audio.