Learn about what musical modes are, the seven common diatonic modes, and how you can use them to achieve new colors in your music.
Let’s explore how and why the sounds of Pokémon Legends: Arceus stand uniquely apart from the series’ previous installments.
We sample ten iconic video game sound effects and flip them into tracks in FL Studio, Bitwig, and Ableton Live.
From Space Invaders to Super Mario Odyssey, let’s take a look at video games across history that feature soundtracks shaped by adaptive music techniques.
Let’s explore the steps, techniques, and considerations that go into designing a high-quality weapon sound for video games.
Learn about how Yoko Shimomura went from tackling her first projects to crafting the timeless soundtracks of the Kingdom Hearts series.
We examine a few popular video games that make use of procedural audio, and discuss the benefits and tradeoffs involved with each use case.
Let’s discuss all of the different elements that constitute the audio design of Mario Kart 8, and what makes each one so effective.
Award-winning composer Konrad OldMoney (EA Sports, Skrillex) shares his perspective on breaking into the world of video game music, building a network of clients, and more.
Hear firsthand stories about how five composers got their first gigs, what lessons they’ve learned along their journeys, and how they find balance with their work.
Learn about the various techniques game audio designers use to create dynamic, cohesive, and immersive sonic experiences.
In this in-depth guide, we walk through how to create a dynamic audio soundscape for video games by exploring the various sound design considerations for an in-game rainforest.