How to build chord progressions (50 free MIDI files included)
In this tutorial, we go over the basics of constructing chord progressions for genres spanning pop, house, lo-fi, trap, and more.
Dig into a library of music theory knowledge, from composition tricks to song analyses and beyond.
In this tutorial, we go over the basics of constructing chord progressions for genres spanning pop, house, lo-fi, trap, and more.
In this article, let's take a look at the I - bVII - I chord progression, and how some of Pokémon's most important themes are centered around it.
Let’s explore how Koji Kondo’s timeless overworld theme for The Legend of Zelda uses harmony to convey the wide array of emotions associated with adventure.
In this video tutorial, let's explore how you can use triplets and other tuplets to increase the rhythmic interest in your music.
Euclidean rhythms are fascinating grooves that lie at the intersection of math and music. In this article, let's define what constitutes a Euclidean rhythm and hear them in action.
Learn about how experimenting with different chord voicings and substitutions can expand the textural and emotional nuances in your productions.
Music theory doesn’t need to be intimidating or stuffy - in this Firestarter, we explore theory through the lens of modern production.
Have you ever found yourself just staring at an empty session? Proactively overcome any creative block with this actionable approach to developing a melody.
In the spirit of Valentine's Day, we explore some basic musical properties of Romanticism and why they’re relevant to our modern productions.
We explore three harmonic techniques from Coco’s “Remember Me” in order to learn how we can add interesting emotional colors to our chord progressions.
In this entry of our Hits Decoded series, we explore how the theme of Stranger Things manages to evoke a myriad of emotions with just one simple arpeggio.
In this blog post, we’ll be looking at a piece from the indie sensation "Undertale" and the compositional techniques that elevate the fear factor of the game.