

Pirate Game Designed
Lower the sails, man the cannon and prepare yourself for an epic journey across the open sea! Dead men tell no tales so join us now before Davy Jones …
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ESM_PG_cinematic_fx_weapons_warefare_cannon_ball_load_metal_clanking_01.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_blast_explosion_shot_09.wav
ESM_PG_cinematic_fx_weapons_warefare_boat_gun_grappling_hook_rope_04.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_shot_ship_metal_firing_01.wav
ESM_PG_fx_ui_inventory_button_item_select_desk_hard_bass_thud_01.wav
ESM_PG_cinematic_fx_creature_sea_monsters_shark_predator_splash_dive_02.wav
ESM_PG_cinematic_fx_weapons_warefare_archery_crossbolt_pirate_wood_04.wav
ESM_PG_cinematic_fx_foley_ship_wood_anchor_set_metal_chain_ratchet_impact_fall_04.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_firework_blast_shot_explosion_08.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_blast_metal_recoil_05.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_ship_impact_explosion_wood_03.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_firework_blast_shot_explosion_09.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_bullet_impact_ricochet_metal_smack_03.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_wood_staff_fight_combat_strike_parry_firearm_05.wav
ESM_PG_cinematic_fx_foley_ship_shipwrecking_moving_stone_impact_debris_creak_03.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_blade_parry_strike_metal_impact_iron_02.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_cloth_combat_whoosh_03.wav
ESM_PG_cinematic_fx_magic_shimmer_bass_rumble_shimmer_conjure_01.wav
ESM_PG_cinematic_fx_foley_ship_wood_creak_groan_lean_friction_01.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_rifle_pirate_gun_shot_trigger_pull_04.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_blast_stone_gravel_debris_04.wav
ESM_PG_cinematic_fx_weapons_warefare_explosion_granade_debris_blast_ceramic_01.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_iron_clash_metal_swipe_swing_01.wav
ESM_PG_fx_ui_inventory_button_click_tab_menu_proceed_latch_switch_flip_06.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_shot_ship_clanking_metal_03.wav
ESM_PG_cinematic_fx_creature_sea_monsters_shark_predator_attack_bite_02.wav
ESM_PG_fx_foley_item_action_collect_arrow_bow_sand_airy_friction_03.wav
ESM_PG_fx_foley_ship_cloth_sail_thick_fabric_fall_friction_slide_01.wav
ESM_PG_cinematic_fx_foley_ship_wood_wheel_turn_move_slide_creak_03_2.wav
ESM_PG_fx_foley_item_action_impact_crafting_damage_crash_crunchy_01.wav
ESM_PG_fx_footstep_wood_plank_pirate_leg_grass_foliage_crunch_02.wav
ESM_PG_fx_water_splash_water_bucket_fill_scoop_ripple_neutral_water_04.wav
ESM_PG_cinematic_fx_ship_loop_crunch_damage_drag_wood_splinter_creak_03.wav
ESM_PG_cinematic_fx_foley_ship_wood_anchor_set_metal_chain_ratchet_impact_fall_03.wav
ESM_PG_fx_foley_item_action_inventory_bag_grab_magic_wood_break_03.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_wood_staff_shake_plank_debris_thunk_04.wav
ESM_PG_fx_foley_foleyitem_action_foliage_collect_grab_touch_hit_crunch_swipe_02.wav
ESM_PG_cinematic_fx_foley_ship_wood_anchor_set_metal_chain_ratchet_impact_fall_02.wav
ESM_PG_cinematic_fx_creature_sea_monsters_shark_predator_attack_bite_03.wav
ESM_PG_cinematic_fx_magic_collect_hit_item_positive_shimmer_bass_knock_02.wav