

Pirate Game Designed
Lower the sails, man the cannon and prepare yourself for an epic journey across the open sea! Dead men tell no tales so join us now before Davy Jones …
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ESM_PG_cinematic_fx_magic_collect_shimmer_reveal_particles_swell_03.wav
ESM_PG_cinematic_fx_foley_ship_wood_creak_groan_lean_friction_03.wav
ESM_PG_cinematic_fx_foley_ship_wood_creak_groan_lean_friction_06.wav
ESM_PG_cinematic_fx_creature_beast_bear_lion_vicious_monster_death_01.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_blade_parry_strike_metal_impact_iron_05.wav
ESM_PG_cinematic_fx_ship_loop_cloth_sail_biling_rustle_flap_fabric_fast_wind.wav
ESM_PG_cinematic_fx_foley_ship_wood_creak_groan_lean_friction_05.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_blast_stone_gravel_debris_02.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_blast_explosion_shot_15.wav
ESM_PG_cinematic_fx_magic_collect_hit_item_positive_shimmer_bass_knock_03.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_blast_metal_recoil_05.wav
ESM_PG_cinematic_fx_ambience_loop_underwater_fishes_swimming_rumble_water.wav
ESM_PG_cinematic_fx_ambience_loop_cave_water_drips_air_rumble_wind.wav
ESM_PG_cinematic_fx_ship_loop_wood_creak_friction_squeak_spaced_02.wav
ESM_PG_cinematic_fx_magic_chest_open_unlock_treasure_success_chime_glisten_03.wav
ESM_PG_fx_water_splash_weapon_cannon_impact_dunk_bass_disturbance_04.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_blast_explosion_shot_19.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_shot_ship_metal_firing_03.wav
ESM_PG_cinematic_fx_weapons_warefare_explosion_granade_debris_blast_03.wav
ESM_PG_cinematic_fx_weapons_warefare_archery_bow_fire_air_buzz_string_02.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_pirate_gun_shot_fire_01.wav
ESM_PG_fx_foley_item_action_impact_load_cannonball_barrel_clang_metal_05.wav
ESM_PG_cinematic_fx_weapons_warefare_boat_gun_harpoon_wood_plank_impact_03.wav
ESM_PG_cinematic_fx_weapons_warefare_archery_bow_pull_back_string_arrow_01.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_gun_pistol_caliber_blast_dry_shot_06.wav
ESM_PG_cinematic_fx_creature_sea_warrior_undead_attack_rattle_scream_04.wav
ESM_PG_cinematic_fx_ambience_loop_dock_water_boat_wood_wind_waves.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_blast_metal_recoil_03.wav
ESM_PG_cinematic_fx_weapons_warefare_archery_bow_fire_wood_string_01.wav
ESM_PG_cinematic_fx_magic_collect_hit_item_positive_shimmer_bass_knock_02.wav
ESM_PG_cinematic_fx_creature_sea_warrior_undead_attack_rattle_scream_02.wav
ESM_PG_cinematic_fx_weapons_warefare_archery_bow_fire_air_buzz_string_03.wav
ESM_PG_cinematic_fx_ambience_loop_shipwreck_burning_hull_wood_fire_flame_rumble_crackle_03.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_debris_fuse_burn_02.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_blast_metal_recoil_02.wav
ESM_PG_cinematic_fx_foley_ship_shipwrecking_moving_sand_impact_creaking_wood_02.wav
ESM_PG_cinematic_fx_foley_ship_wood_creak_groan_lean_friction_09.wav
ESM_PG_fx_water_splash_body_hit_human_impact_thunk_wave_drips_01.wav