

Pirate Game Designed
Lower the sails, man the cannon and prepare yourself for an epic journey across the open sea! Dead men tell no tales so join us now before Davy Jones …
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ESM_PG_cinematic_fx_magic_collect_shimmer_reveal_particles_swell_01.wav
ESM_PG_cinematic_fx_magic_collect_shimmer_reveal_particles_swell_02.wav
ESM_PG_cinematic_fx_foley_ship_wood_creak_groan_lean_friction_05.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_blade_parry_strike_metal_impact_hit_02.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_blast_metal_recoil_05.wav
ESM_PG_cinematic_fx_magic_collect_hit_item_positive_shimmer_bass_knock_01.wav
ESM_PG_cinematic_fx_foley_ship_wood_creak_groan_lean_friction_06.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_blast_metal_recoil_02.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_dirt_metal_stone_debris_02.wav
ESM_PG_cinematic_fx_magic_award_collect_achievement_positive_treasure_chime_01.wav
ESM_PG_cinematic_fx_ambience_loop_shipwreck_burning_hull_wood_fire_flame_rumble_crackle_03.wav
ESM_PG_cinematic_fx_foley_ship_wood_creak_groan_lean_friction_02.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_blade_slice_blood_squelch_cut_swing_05.wav
ESM_PG_cinematic_fx_ambience_loop_underwater_fishes_swimming_rumble_water.wav
ESM_PG_cinematic_fx_ship_loop_cloth_sail_biling_rustle_flap_fabric_fast_wind.wav
ESM_PG_cinematic_fx_weapons_warefare_bodyfall_dry_drop_cloth_hit_02.wav
ESM_PG_cinematic_fx_ambience_loop_cave_wall_torches_burning_flame_fire_01.wav
ESM_PG_fx_foley_ship_cloth_sail_thick_fabric_preslide_friction_02.wav
ESM_PG_cinematic_fx_creature_beast_bear_lion_vicious_monster_attack_02.wav
ESM_PG_cinematic_fx_foley_ship_shipwrecking_moving_stone_impact_debris_creak_04.wav
ESM_PG_fx_foley_item_action_impact_furniture_falling_shifting_scrape_05.wav
ESM_PG_cinematic_fx_foley_ship_wood_creak_groan_lean_friction_07.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_blade_parry_strike_metal_impact_hit_01.wav
ESM_PG_cinematic_fx_creature_sea_monsters_shark_predator_roar_vocal_01.wav
ESM_PG_cinematic_fx_creature_sea_monsters_shark_predator_roar_vocal_02.wav
ESM_PG_cinematic_fx_foley_ship_impact_ramming_damage_wood_crunch_splinter_05.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_ball_whoosh_metal_04.wav
ESM_PG_cinematic_fx_ambience_loop_tavern_drink_dishes_cups_glass_metal_clink_shuffle_taps.wav
ESM_PG_cinematic_fx_weapons_warefare_explosion_molotov_glass_bottle_break_fire_03.wav
ESM_PG_cinematic_fx_weapons_warefare_archery_bow_fire_air_buzz_string_02.wav
ESM_PG_cinematic_fx_weapons_warefare_explosion_granade_debris_blast_03.wav
ESM_PG_cinematic_fx_creature_sea_warrior_undead_bones_break_scrape_rattle_03.wav
ESM_PG_cinematic_fx_foley_ship_wood_creak_groan_lean_friction_01.wav
ESM_PG_fx_water_splash_body_hit_human_impact_thunk_wave_drips_02.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_blade_slice_blood_squelch_cut_swing_03.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_shot_blast_explosion_05.wav