Galen Tipton and Holly Waxwing rescore classic video games (Super Mario, Pikmin, Animal Crossing)
Expert producers Galen Tipton and Holly Waxwing rescore moments from three iconic video games and break down their creative process.
Expert producers Galen Tipton and Holly Waxwing rescore moments from three iconic video games and break down their creative process.
Petal Supply breaks down how her sample heard in Pokémon's ending theme "Pikkaan!" was made and shares her top tips for budding producers.
From Dead Space to Silent Hill, we break down the auditory elements of several iconic video games to gain insights into how to make our own horror game music and sound effects.
We explore some resources and strategies that can help you discover and create unique samples for your next project.
We cover a few of the countless API innovators who have made landmark contributions to music that you should know about.
We take a look at a few ways video games can and have inspired popular music, examining tracks from Drake, BTS, Skrillex, and more.
We had the opportunity to sit down with veteran producer and vocalist MYLK to hear about the lessons she’s gathered across the span of her creative journey in sound design.
Learn about what musical modes are, the seven common diatonic modes, and how you can use them to achieve new colors in your music.
Let’s discuss what the Ionian mode is, some songs and compositions that make use of it, and how to apply it to your own music.
Let’s discuss what the Aeolian mode is, some songs and compositions that make use of it, and how to apply it to your own music.
Let’s discuss what the Locrian mode is, some songs and compositions that make use of it, and how to apply it to your own music.
Let’s discuss what the Mixolydian mode is, some popular songs that make use of it, and how to apply it to your own music.