Let’s discuss what the Mixolydian mode is, some popular songs that make use of it, and how to apply it to your own music.
Music TheoryMusic TheoryRoutines & ProcessTools
From Lil Nas X hits to Pokémon themes, the Phrygian mode has been used in an incredibly wide range of musical contexts—let’s discuss what the mode is, some popular songs that make use of it, and how to apply it to your own music.
Let’s discuss what the Dorian mode is, some popular songs that make use of it, and how to apply it to your own music.
Let’s discuss what the Lydian mode is, some popular compositions that make use of it, and how to apply it to your own music.
From resampling to granular synthesis, these advanced sampling techniques are a great way to introduce unique timbres to your productions.
We highlight a few unique chords and progressions heard in KANA-BOON’s “Silhouette,” the track that served as the sixteenth opening for Naruto Shippuden.
Learn about what inter-sample peaks / true peaks are, why and where they occur, and to what extent you should pay attention to them when creating music.
Velocity doesn’t have to be exclusively married to volume—in this article, we explore five alternate ways you can use the parameter to add interest to your music.
Let’s explore the steps, techniques, and considerations that go into designing a high-quality weapon sound for video games.
Learn how to create a generative music system in Ableton Live that composes original ambient music at the click of a button.
We examine a few popular video games that make use of procedural audio, and discuss the benefits and tradeoffs involved with each use case.
Learn about the various techniques game audio designers use to create dynamic, cohesive, and immersive sonic experiences.