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Splice Blog logo
  • Tips & Tutorials
    • Recording
    • Mixing
    • Mastering
    • Music Theory
    • Tools
    • Routines & Process
  • Stories
    • Features
    • Interviews
    • News
    • Routines & Process / May 27, 2022
      Routines & Process

      Working in multiple areas of the music industry: Why, how, and what to expect Working in multiple areas of the music industry: Why, how, and what to expect

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    • Routines & Process / May 20, 2022
      Routines & Process

      Networking for musicians: Why it’s vital and how to network like a pro Networking for musicians: Why it’s vital and how to network like a pro

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    • Tips & Tutorials / May 19, 2022
      Tips & Tutorials

      The cello: Exploring its history, sound, and how it works The cello: Exploring its history, sound, and how it works

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    • Tips & Tutorials / May 9, 2022
      Tips & Tutorials

      How to make music: Create your own music in 6 steps How to make music: Create your own music in 6 steps

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    Tips & Tutorials / May 7, 2022
    3-advanced-sampling-techniques-you-need-to-try-featured-image

    3 advanced sampling techniques you need to try

    From resampling to granular synthesis, these advanced sampling techniques are a great way to introduce unique timbres to your productions.

    Music Theory / October 19, 2021
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    The music of Naruto: Analyzing the harmony of KANA-BOON’s “Silhouette”

    We highlight a few unique chords and progressions heard in KANA-BOON’s “Silhouette,” the track that served as the sixteenth opening for Naruto Shippuden.

    Mastering / September 20, 2021
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    What are inter-sample peaks and true peaks?

    Learn about what inter-sample peaks / true peaks are, why and where they occur, and to what extent you should pay attention to them when creating music.

    Tips & Tutorials / June 22, 2021
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    5 advanced MIDI velocity techniques

    Velocity doesn’t have to be exclusively married to volume—in this article, we explore five alternate ways you can use the parameter to add interest to your music.

    Tips & Tutorials / June 3, 2021
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    How to design a weapon sound for video games

    Let’s explore the steps, techniques, and considerations that go into designing a high-quality weapon sound for video games.

    Tips & Tutorials / May 29, 2021
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    Making generative music in Ableton Live (free project file included)

    Learn how to create a generative music system in Ableton Live that composes original ambient music at the click of a button.

    Tips & Tutorials / May 13, 2021
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    How procedural audio brings sounds to life in video games

    We examine a few popular video games that make use of procedural audio, and discuss the benefits and tradeoffs involved with each use case.

    Tips & Tutorials / February 8, 2021
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    How to design a dynamic game audio mix

    Learn about the various techniques game audio designers use to create dynamic, cohesive, and immersive sonic experiences.

    Music Theory / October 27, 2020
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    Let’s walk through the bassline in Super Mario Odyssey’s “Jump Up, Super Star!”

    Let’s celebrate the three-year anniversary of Super Mario Odyssey with an analysis of the walking bassline in its theme, “Jump Up, Super Star!”

    Tips & Tutorials / September 20, 2020
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    FL Studio shortcuts and other tricks for advancing your workflow

    Accelerate your workflow with these lesser-known but key FL Studio shortcuts, features, presets, and plugins.

    Tips & Tutorials / September 10, 2020
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    5 advanced sample manipulation techniques in Ableton Live

    We explore five of the many ways you can use sample manipulation to transform and reimagine your sounds in Ableton Live.

    Tips & Tutorials / February 11, 2020
    interactive-music-system-video-games-featured-image

    How to build an interactive music system for video games

    Learn about game engines, audio middleware, dynamic music states, and more in this detailed guide for building interactive music systems for video games.

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