Mija on her go-to techniques and navigating the “gray period” of music production
Mija tells us about her go-to techniques, how to overcome the roadblocks of learning music production, and more.
Harrison Shimazu is a composer, content strategist, and writer who’s passionate about democratizing music creation and education. He leads the Splice blog and produces vocaloid music as Namaboku.
Mija tells us about her go-to techniques, how to overcome the roadblocks of learning music production, and more.
Los Angeles-based producer Mr. Carmack sat down with us to discuss how he got into music production, his favorite processing techniques, and more.
Video game music is in a more dynamic and exciting place than it has ever been before - in this article, let's celebrate the state of game music in 2019.
In this article, let's take a look at the I - bVII - I chord progression, and how some of Pokémon's most important themes are centered around it.
We present you the top 20 video game soundtracks of all time, including everything from the classics to some deeper cuts.
Write a song that emphasizes one repeated note to get your creative juices flowing, and share your work to receive feedback from your peers.
Steve Aoki takes us on a tour of his studio while sharing production ethos, favorite synths, and approach to collaboration.
Spinnin' Records walk through a few techniques for producing big room house tracks, from creating clean kicks to designing larger-than-life synths.
Learn how you can use Nuxx's unique combination of macros and parameter sequencers to take your sound design to the next level.
Fuego recently dropped by our studio to create some music and spoke on what motivates him to create his Spanish remixes.
MonoTree's Hyun Hwang and G-high discuss the defining elements of K-pop, their approach to music production, and their new sample packs.
What similarities do Hamilton and approaching an unmastered mix share?