Ghostatic: Where Horror Meets Harmony
Artist Spotlight – Ghostatic – Creating from a place of haunting inspiration
Ghostatic is an artist who thrives on eerie inspiration, he’s as passionate about hunting haunted houses as he is about crafting cutting-edge sound design. His sample packs on Black Octopus Sound, like Paranoise, No Turning Back, and Blame Game, are drenched in dark atmospheres, gritty vocals, thunderous percussion, and evocative synth and guitar elements.
Whether he’s exploring abandoned mansions in search of spectral whispers or layering spine-tingling textures in the studio, Ghostatic merges the supernatural with the sonic. His collections offer producers everything from haunting vocal kits and cinematic FX to punchy drum loops and emotive guitar riffs—perfect for adding atmosphere, intensity, and a touch of the uncanny to any project.
In short: if you want to infuse your tracks with spectral depth and raw emotion and rock edge, Ghostatic’s packs are your doorway into a world where horror meets harmony.
Our Interview w/ Ghostatic
So… the word is, you like Haunted Houses and Ghost Hunting. Tell us about your fame in the Ghost Hunting scene.
Yep, as my name may suggest! It was a typo. I was trying to describe a paranormal investigative technique. If you take an analog camcorder, plug it into a tube TV, point the camcorder at the TV, and record the feedback loop. Doing this creates what I would call “ghost static” or in that particular conversation “ghostatic.” You can capture what seems to be ghost-like figures on the screen. No joke.
How does Ghost Hunting inspire your sample packs and music?
I’ve always been into it. Since I was a teen. I’ve had some crazy experiences exploring the sights and sounds of the unknown. It’s exciting. The visuals I get inspire me melodically, somehow.
I get an adrenaline dump going to an abandoned insane asylum at night. There is a whole world within our physical world. This may sound odd, but exploring these kinds of places has nostalgic vibes, since I’ve been doing it since I was a teen.
How do you approach making sample packs based around your released songs and how it can inspire others to create using your talents?
Okay, back to the music! My approach is quite simple but daunting. I write, record, and produce release-ready songs—three or four per pack. I average about 70–110 tracks per project, including aux’s and busses, so it’s plenty of material. Most of my songs are vocal-centric with an emphasis on trying to find unorthodox melodies, harmonies, and cadence. I add lots of guitars, synth, and texture. I love to bend key signatures to break the predictability. I would like to share more odd time signatures, but I don’t think Splice users are in the market for that.
We have noticed a huge increase in Rock Music being used in electronic genres and especially with use of Splice samples and sample packs. How do you think this will push the genre in the future?
That’s news to me! Good news at that. Rock music has a more raw, human feel with real instruments, which will become increasingly rare with the advent of AI. Plus it complements the rigidness of electronic music well. I assume that is why it is gaining popularity again.
What are some of the funniest things that have happened to you as Ghostatic?
Something very funny happened to me recently, actually! And it has to do with my first sample pack I released on Black Octopus, which hit Splice over a year and a half ago. A pretty big band decided to take an entire song from my sample pack, re-record it, and release the carbon copy as an “original” with a different name. And when I say carbon copy, they sang the lyrics, melody, and all instruments verbatim! It actually helped me because it brought a whole new set of eyes and ears to Ghostatic.
Ghostatic’s world is one where distortion meets the divine and fear turns into fuel. His music and sound design challenge producers to step into the unknown, to embrace imperfection, and to chase emotion above all else. Dive into his sample packs and you might just catch a glimpse of what haunts—and inspires—him most.