Pirate Game Designed
Lower the sails, man the cannon and prepare yourself for an epic journey across the open sea! Dead men tell no tales so join us now before Davy Jones …
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ESM_PG_cinematic_fx_weapons_warefare_melee_wood_staff_shake_plank_debris_thunk_01.wav
ESM_PG_fx_foley_item_action_collect_cannonball_storage_clatter_05.wav
ESM_PG_cinematic_fx_magic_collect_jug_potion_power_up_ceramic_splash_03.wav
ESM_PG_cinematic_fx_magic_collect_shimmer_reveal_particles_pulse_swell_01.wav
ESM_PG_cinematic_fx_magic_collect_jug_potion_power_up_ceramic_splash_04.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_rifle_shot_boom_blast_dry_trigger_05.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_blast_explosion_shot_06.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_debris_fuse_burn_02.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_shot_blast_explosion_06.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_ball_foley_shake_rustle_clink.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_blast_metal_gunshot_explosion_02.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_cannonball_load_metal_04.wav
ESM_PG_fx_foley_foleyitem_action_foliage_collect_grab_touch_hit_crunch_swipe_04.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_rifle_pirate_gun_shot_trigger_pull_02.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_pirate_gun_shot_metal_recoil_02.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_gun_pistol_caliber_blast_dry_shot_03.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_turn_wood_metal_shift_friction_05.wav
ESM_PG_cinematic_fx_creature_sea_warrior_undead_creaks_crunch_break_01.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_blast_metal_recoil_01.wav
ESM_PG_cinematic_fx_foley_ship_wood_wheel_turn_move_slide_creak_02_2.wav
ESM_PG_fx_foley_item_action_treasure_hit_collect_smack_shatter_metal_chain_04.wav
ESM_PG_fx_foley_item_action_impact_crafting_damage_crash_crunchy_02.wav
ESM_PG_fx_foley_item_action_metal_latch_foley_lockpick_jiggle_click_03.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_cannonball_load_metal_05.wav
ESM_PG_fx_water_splash_body_hit_human_impact_thunk_wave_drips_01.wav
ESM_PG_fx_water_splash_water_bucket_fill_scoop_ripple_neutral_water_01.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_blast_explosion_shot_16.wav
ESM_PG_cinematic_fx_ambience_loop_shipwreck_burning_hull_wood_fire_flame_rumble_crackle_03.wav
ESM_PG_fx_notification_musical_stinger_attack_ship_invasion_orchestral_04.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_blade_slice_blood_squelch_cut_swing_04.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_ball_load_metal_clanking_03.wav
ESM_PG_fx_foley_item_action_impact_furniture_falling_shifting_scrape_04.wav
ESM_PG_cinematic_fx_creature_sea_monsters_leviathan_whoosh_attack_tail_whip_02.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_shot_outdoor_fire_03.wav
ESM_PG_fx_foley_ship_cloth_sail_fabrics_set_muffled_secure_wood_mast_03.wav