

Pirate Game Designed
Lower the sails, man the cannon and prepare yourself for an epic journey across the open sea! Dead men tell no tales so join us now before Davy Jones …
Samples
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ESM_PG_cinematic_fx_weapons_warefare_cannon_turn_wood_metal_shift_friction_02.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_blast_explosion_shot_15.wav
ESM_PG_fx_foley_item_action_retractible_telescope_metal_scrape_01.wav
ESM_PG_cinematic_fx_creature_sea_warrior_undead_bones_break_scrape_rattle_04.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_iron_clash_metal_swipe_swing_01.wav
ESM_PG_cinematic_fx_creature_sea_monsters_shark_predator_attack_thump_01.wav
ESM_PG_fx_water_splash_metal_box_impact_container_liquid_crash_15.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_debris_fuse_burn_03.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_blast_stone_gravel_debris_01.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_shot_blast_explosion_01.wav
ESM_PG_fx_foley_item_action_indoor_ship_wood_bucket_water_toss_splash_spill_01.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_rifle_pirate_gun_shot_trigger_pull_03.wav
ESM_PG_fx_ui_water_splash_metal_fix_plumbing_wood_fumble_shifting.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_blade_slice_blood_squelch_cut_swing_07.wav
ESM_PG_cinematic_fx_weapons_warefare_melee_sword_blade_brandish_metal_slide_02.wav
ESM_PG_cinematic_fx_ambience_loop_shipwreck_burning_hull_wood_fire_flame_rumble_crackle_02.wav
ESM_PG_cinematic_fx_ship_loop_wood_creak_friction_squeak_spaced_03.wav
ESM_PG_cinematic_fx_foley_ship_sailing_navigation_ship_moving_wood_squeaks_04.wav
ESM_PG_cinematic_fx_creature_sea_warrior_undead_hit_pain_vocal_growl_03.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_rifle_shot_boom_blast_dry_trigger_01.wav
ESM_PG_fx_foley_item_action_metal_latch_foley_lockpick_jiggle_click_02.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_debris_fuse_burn_04.wav
ESM_PG_cinematic_fx_weapons_warefare_archery_bow_fire_air_buzz_string_01.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_ball_load_metal_clanking_09.wav
ESM_PG_fx_foley_item_action_collect_pocket_hand_guide_map_open_nearfield_04.wav
ESM_PG_cinematic_fx_magic_hit_affirm_bass_rumble_chime_metal_debris_02.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_gunshot_trigger_click_blast_04.wav
ESM_PG_cinematic_fx_foley_ship_wood_barrel_drop_grass_foliage_crunch_swept_tail_01.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_explosion_debris_fuse_burn_01.wav
ESM_PG_fx_foley_item_action_collect_cannonball_storage_clatter_03.wav
ESM_PG_fx_foley_item_action_collect_storage_planks_wood_clutter_05.wav
ESM_PG_fx_foley_item_action_collect_storage_planks_wood_clutter_03.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_ball_whoosh_metal_03.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_rifle_shot_boom_blast_dry_trigger_03.wav