

Pirate Game Designed
Lower the sails, man the cannon and prepare yourself for an epic journey across the open sea! Dead men tell no tales so join us now before Davy Jones …
Samples
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ESM_PG_fx_foley_ship_cloth_sail_thick_fabric_fall_friction_slide_03.wav
ESM_PG_cinematic_fx_magic_crafting_alert_bubble_collect_shimmer_sweeping_01.wav
ESM_PG_fx_water_splash_metal_box_impact_container_liquid_crash_06.wav
ESM_PG_cinematic_fx_foley_ship_wood_crank_pulley_activate_twist_chain_ratchet_02.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_cannon_gun_blast_shot_mech_click_07.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_cannon_gun_blast_shot_mech_click_03.wav
ESM_PG_fx_foley_item_action_impact_load_cannonball_barrel_clang_metal_01.wav
ESM_PG_fx_chest_wood_treasure_coins_foliage_crunch_drop_grass_02.wav
ESM_PG_cinematic_fx_ambience_loop_treasure_coins_jingling_reverb_handling_wind_rumble_01.wav
ESM_PG_fx_foley_item_action_inventory_bag_grab_magic_wood_break_03.wav
ESM_PG_cinematic_fx_creature_sea_monsters_leviathan_whoosh_attack_bite_03.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_firework_blast_shot_explosion_08.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_ball_load_metal_clanking_06.wav
ESM_PG_fx_foley_item_action_collect_pocket_hand_guide_map_open_nearfield_01.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_cannonball_mechanical_01.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_gun_pistol_shot_smooth_attack.wav
ESM_PG_fx_foley_item_action_inventory_bag_grab_magic_wood_break_02.wav
ESM_PG_fx_ui_inventory_button_click_tab_menu_proceed_latch_switch_flip_06.wav
ESM_PG_fx_foley_ship_cloth_sail_fabrics_set_muffled_secure_wood_mast_01.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_cannon_gun_blast_shot_mech_click_02.wav
ESM_PG_fx_foley_item_action_impact_load_cannonball_barrel_clang_metal_04.wav
ESM_PG_fx_foley_item_action_impact_furniture_falling_shifting_scrape_02.wav
ESM_PG_cinematic_fx_foley_ship_wood_barrel_drop_grass_foliage_crunch_swept_tail_02.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_pirate_gun_shot_metal_05.wav
ESM_PG_fx_notification_musical_stinger_defend_ship_invasion_orchestral_04.wav
ESM_PG_cinematic_fx_creature_sea_warrior_undead_footsteps_wood_scrape_thud_04.wav
ESM_PG_fx_foley_item_action_indoor_ship_wood_bucket_water_grab_splash_01.wav
ESM_PG_cinematic_fx_weapons_warefare_cannon_cannonball_mechanical_05.wav
ESM_PG_fx_notification_inventory_trash_empty_scrap_digital_rattle_negative.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_cannon_metal_strike_shot_rifle_blast_07.wav
ESM_PG_cinematic_fx_creature_sea_monsters_shark_predator_attack_bite_03.wav
ESM_PG_fx_ui_inventory_button_click_tab_menu_proceed_latch_switch_flip_04.wav
ESM_PG_fx_ui_inventory_pirate_quest_book_close_wood_cover_wet_02.wav
ESM_PG_fx_foley_ship_cloth_sail_thick_fabric_preslide_friction_01.wav
ESM_PG_cinematic_fx_foley_ship_sailing_navigation_ship_moving_wood_squeaks_02.wav
ESM_PG_cinematic_fx_weapons_warefare_flintlock_rifle_pirate_gun_shot_trigger_pull_01.wav