Grammy-nominated producer and songwriter J.Views shows us how we can breathe life into our drums by layering them with foley.
In honor of the last season of Game of Thrones, we decided to transform a dog bark into a dragon roar.
We sat down with producer duo Grey to discuss their involvement in co-producing Zedd’s “The Middle.”
In this interview, we spoke with Hydelic on their experience composing music for Enhance Games’ Tetris Effect.
Producer and sound designer Yvng Face sat down with us to discuss his favorite plugins, creative process, and more.
Add depth and movement to your tracks with these 3 tips for creating interesting soundscapes and textures.
In this blog post, we take a look at how to use found sounds and sound design in unique musical applications.
To get a sense of just how powerful granular synthesis can be, let’s try and transform this unconventional audio sample into something much more musical.
We take a look at a handful of games from the last few decades and explore how they changed the world of video game sound design forever.
To celebrate the release of the latest ‘Star Wars’ film, we take a look at some iconic sounds from the franchise to demystify some sound design techniques.
Composer and sound designer Joel Bille discusses how he crafted the immersive sonic world of the breathtaking 3D platformer, “Fe.”
In our latest Behind the SFX series, we chat with award-winning sound designer J.R. Fountain on how he created a horse galloping sequence out of bricks.