These days, it feels like every kid with a computer is taking (already recorded) drums, adding some compression, verb, effects, and calling themselves a sound designer. Don't be fooled by it. As it relates to sound design, Francesco is as pure as they come. He began producing music at the age of 14 and spent his subsequent years learning the nuances of electronic sound and film scoring at the Conservatory in Italy.
Not long into his musical journey, he started to understand that to create, he needed to listen. This set him on a path of self-discovery listening to what was around him and paying attention to what was in front of him. He soon realized anything could be a musical instrument if he listened well. From here, he began designing sounds from everyday household objects. A printer, a bike, a drill, a water bottle, a spray can, an iPhone, a lamp, a banana...yes, a banana. The world around him opened up and everything was at play. Francesco maintains that by starting with the most basic objects you already possess, your songs (and the process by which you make them) become instantly more unpredictable.